But the Steam Controller makes me not really care about it anymore. Xinput is great because a standard controller caused devs to embrace widescale controller support in PC gaming, something that was sorely lacking before. XInput is compatible with DirectX version 9 and later. XInput is the API for 'next generation' controllers, to provide full support for gamepad game controllers in PC Windows operating systems, and is described by Microsoft as being easier to program for and requiring less setup than DirectInput. This way everything works correctly, but I don't know how to avoid this kind of erratic behavior when shipping out the game to people with different kinds of gamepads. Pad number was previously 4 (so it magically swapped gamepad type from DirectInput to Xinput) and now it reads 4 more buttons. ![]() ![]() List of files xi.win7.圆4.en.msi Windows 7 圆4/64bit English xi.msi Windows 7 x86/32bit English xi.wlh.圆4.en.msi Windows Vista 圆4/64bi. Complete DirectInput Force Feedback Driver for XInput - Masahiko Morii MSI pack including all versions ever released! Very rare to find nowadays.
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